In gamer communities, if you mention the fact that being able to patch games has created a tendency among developers to release buggy games with the intention of patching them after release, everyone will just solemnly nod. It’s not really questioned. And you would think that this strategy would be self-selecting: all the developers who released games like this would flop. But that isn’t really happening.

Instead, it’s things like this that make me wonder if the “patch it in later” mindset isn’t becoming even more pervasive:

The console on the left is an XBox 360 suffering a “Red Ring of Death”, the console on the right is an original Nintendo Entertainment System, which will turn 25 years old this year.

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